#jeppes bad reviews
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Dragula s3 e1 and yes i know i’m late
Nice start to the season! Good challenge however my heart for comics wanted a liiiitle bit more classic camp (i guess?) than what they brought. I would’ve considered throwing Maddelyn in the bottom too actually (in stead of Louisianna (i’ll never learn to spell her name. accept it.)) But otherwise i’m happy with the judging. Also Phi PHi?!?!?!?!?! I loved it. Anyways my lazy predictions havn’t really changed so let’s get to my thoughts on the queens.
Dollya: She reminded me a lot of Abhorra and werk for that i guess. I do find her slightly annoying but i can’t put my finger on why yet so i’m just gonna shut up (also werk neon mullet).
She was kinda giving me monster look from this season of drag race (i guess horns are just ruined for me now :/), but i agree she should’ve won.
Evah: ...i did not know she was white and maybe this is the reason i shouldn’t review dragula... anyways! Loved her! Also cute!
Giving me Acid Betty and tree (acid BeTree)and i loved it.
Hollow: I liked them (is that the pronouns? I’m sorry if not plz correct me). She was a bit preachy tho but hey let’s just keep on watching.
I wrote Ew but dissapointed and i don’t remember it today, a week later, sooooo safe. Oh right it was the strings look! Yeah... Safe.
Landon: He was nice! Didn’t mind him however i still worry that he’ll be carried to the crown/finale.
I just wrote Spikes? And i truly don’t remember it today so safe.
Louisianna: I still like her however i don’t think she’ll make it much further.
Conceptually i loved her look but agree on it’s bottom placement (but, as stated, if you switched her with Maddelynn i wouldn’t be mad :///)
Maddelynn: She’ll propably be a big presence this season and ok for that but she comes off as very jaded and “better than thou”- ly but i’m gonna keep watching before hating her comepletely.
I wasn’t impressed with her look.
Maxi: Liked her! Hope she will step it up next week (or last tuesday...)
Worthy bottom look...
Priscilla: I’m. In. Love. Hope she get’s to the finale.
She was giving me comedian and i wasn’t mad at it.
Lucia: Her edit makes it seem that she’ll be eliminated early which i reaaaally hope she won’t..
Of the “safe”-queens she was closest to the top for me.
Violencia: Honey... She seemed super nice but yeah she deserved th bottom placement and eventual elimination. Love ya gurr.
Yovska: I already love her and know her artistry won’t be appreciated but maybe i’ve just watched too much drag race.
Look was giving me the batman who laughs mixed with drag...thing? Loved it but not mad she wasn’t in the top.
Who will win?: Evah
#tags is my predicted elimination order btw#violencia exclamation point#st. lucia#maxi glamour#yovska#louisianna purchase#hollow eve#dollya black#maddelynn hatter#priscilla chambers#landon cider#evah destruction#dragula#dragula season 3#jeppes bad reviews#proofreading? don't know her
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Concerns About Smart Material, Dope Email Methods, and Two Beta Preview [Hubcast 244]
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This episode of the Hubcast is brought to you by Digital Sales & & Marketing World 2020 - for marketing groups, sales groups, and management teams. Learn more at DigitalSalesandMarketingWorld.com.
On today's episode of where in the world is Marcus Sheridan, we bring you one of our preferred unique guests, Nick Bennett!
Certified Dope
Jeppe at Avidly - An IMPACT manufacturing client
"We have set up some lead advertisements focusing on a lookalike audience based upon the list of clients. The ads merely use them a quote on their product - asking when they possibly want to buy and a credentials question around the kind of suppliers. Qualified leads go straight to the sales associates as SQLs.
The rest we assumed they needed to know more about the rates and kid were we right in this. This email sends them to a price calculator to figure out the cost for their service - I have never ever seen e-mail statistics like this:
We also developed a post talking in more general terms on what their items expense - including setup expenses and how this might fluctuate depending on the environment it would be set up in [Can you state TAYA??] Here we likewise put in a CTA to the price calculator. This is the click through rate from the blogpost to the calculator:
Lastly we produced an email that is sent out to contacts who went to the calculator but do not complete it. The computation is rather complicated and you require to know a lot about your last solution, so it can be a little challenging to send it - specifically if you are early in your research procedure. So we developed a gallery with different possible solutions and the overall costs consisting of installation, so individuals can get a concept about what their option will cost.
That e-mail also carried out rather well:
" Jeppe and the group at Avidly - you men are Qualified Dope!!
What's on Our Minds: Smart Content
Is it really as fantastic as people make it out to be? Is it worth spending the time constructing out?
This Episode's Sponsor: DSMW
Something that's really amazing about DSMW this year isn't simply the new name, but the brand-new format. We're having role-specific and industry-specific tops on each day.
Digital Sales & & Marketing World is just 6 months away! You can get incredibly early bird pricing right now - $799 for All Access, and $1,099 for VIP.
HubSpot Wishlist (A two-for-one!): Capability to redirect to multiple thank you page based on form response
"On a type, there is a field with 2 various reactions, which assists to determine the perfect customer. It is very essential to have the feature to redirect a visitor to different thank you pages based on the response. To B2B customers, we sell our products directly however to B2C customers, we redirect them to e-commerce channels (such as eBay or Amazon). In this case, both the kinds of customers are very important. We can use one landing page and kind to target both kinds of audiences to promote the product however redirect them to the relevant offer/content based upon the action."
Vote it Up!
This actually isn't brand-new - however we want it so bad we're bringing it up again!
...
HubSpot Wishlist 2: Smart content on thank you pages
"I would discover it very useful if I can utilize wise content on thank you pages, based on the kind they have actually submitted. Depending upon the form people submit, I include them to a particular list. And depending upon this list I desire to reveal the best smart CTA.
Technically this is possible now, however the data processing time is to slow to reveal the ideal wise CTA on the thank you page."
Vote it Up!
HubSpot Updates
Personal outreach at scale: HubSpot Video in templates & & sequences"The HubSpot Video icon and the
ability to place videos is now live within the design templates and sequences tools-- empowering you to easily share personal-feeling video content from the daily tools you utilize inside HubSpot.""HubSpot Video embedding in sequences and design templates is now available in Sales Center
Professional & Enterprise, and Service Hub Specialist & Enterprise. You'll need a paid seat of Sales or Service Center to embed videos & into series, though any user can embed videos into design templates."Prioritize chatflows on your site "With today's upgrade, it's simple to focus on chatflows
over other existing chatflows on your site pages. That
means it's as basic as a click and drag motion for you to focus on promoting your event(or anything else )with a chatflow on our site over whatever standard chatflow your website page generally reveals. When the occasion is over, turn off the chatflow and top priority will change back to your standard chatflow, basic as that."Preview: Live Beta for Attribution Reporting for Enterprise! Slip Peek: Live Beta for SEO Analytics in the Analytics Tools ?? Until Next
Time Interested in sponsoring the Hubcast? Head on over to the Advertise with EFFECT page
for more information! Join the HubSpot User Slack and socialize with us! If you're listening on iTunes
-head on over and
leave us a review! We love hearing your feedback, so feel complimentary to leave some in the comments, or shoot me
an e-mail at [email protected]! Till next time. This is
Carina Duffy & Nick Bennett saying to you, go out there and get after it!
This content was originally published here.
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Top 30 Anticipated at Essen Spiel 2019 (#30-21)
Welcome to my Top 30 list for Essen Spiel! I wanted to do a shorter list than Gen Con, but what can I say? When there are over 1,100 games on the SPIEL ‘19 Preview List (found at www.boardgamegeek.com --thanks to W. Eric Martin for putting the list together!), then it’s no wonder that I couldn’t trim it down. However, since I had more time to put this list together than I did for Gen Con, I’m actually putting games in order from my least-to-most excited about. Keep in mind that I haven't played any of these games before. My impressions are based on information found on BGG and Youtube. All pictures found in this blog post were taken from BGG. Thanks to the people who posted photos of these games. Now, without further ado, let’s take a look at the list.
30. Pangea - Coming from Redimp Games, Aleksander Jagodziński is the designer/graphic artist, joined by Joanna Kwaśniak for the artwork. Speaking of which, the art looks fantastic! Player pieces look like fossils encapsulated in different colored rocks. The player boards feature realistic creatures that could easily pass as some long-forgotten evolutionary species that predate dinosaurs.
In this game, 1-4 players will spend 1-1.5 hours evolving and migrating their creatures across Earth in an effort to survive the catastrophic event at the end of the game. I believe there are a few different catastrophes, such as a giant meteor, to give the game more variability from play to play.
Although the game looks beautiful, I have reservations about how much I would enjoy gameplay. I like the sound of researching the time track to try to figure out where on the board the disaster will hit, but the main mechanism is area control. In general, area control isn't my favorite game mechanism. I also worry that the game might be too heavy for my tastes. Boardgamegeek (BGG) weights it at 3.5/5. In the past, I've found that my gaming group always acts interested in heavy games, but then they seldom hit the table. At the end of the day, I'm left wondering if this is a game with cool components but just so-so gameplay for my personal taste.
29. The Aquicorn Cove board game - Based on Katie O'Neill's graphic novel, she's listed as the artist for this board game, which I think is pretty cool. I like it when original content creators get involved with other iterations of their work. The publisher is Renegade Game Studios, and a team of designers worked on it: Ben Eisner, Tim Eisner, Steve Ellis II, and Tyler Tinsley.
There isn't much information on BGG about this game (for instance, there's no estimated time length or age range listed), but what caught my eye is the environmental theme and the fact that it's co-op. I like that this game is about being good stewards of the earth, highlighting human interaction with an aquatic environment. The main question I have about this game is the audience--is it a family game geared toward younger kids, or is it challenging enough for adults to enjoy, too?
28. Greenville 1989 - Designed by Florian Fay with art by David Sitbon, this looks like a darker version of Mysterium. This game is for 3-6 players in 20-45 min. and is published by Sorry We Are French. I noticed the recommended age group is age 16+, and I believe this rating is due to some graphic game content.
In this cooperative game, players have experienced a supernatural event and must describe their location, so their friends can find them. The card art evokes horror/suspense.
For example, a card might depict a creepy clown or zombie arms reaching out to grab you.
Whenever players don't guess the correct location, that character gets pulled closer to the void on the game board. If a character is lost, all players lose because this is a co-op. Together you stand, divided, you fall.
27. Race for the Chinese Zodiac - Designed by Christina Ng Zhen Wei and Yeo Keng Leong with artwork by Ray Toh, this is a racing game for 3-5 players in 40-70 min. There are two publishers listed, Starting Player and Simply Complex. I'm not sure if it's because it's an Asian game and has to go through different distributors to reach a worldwide market.
I dig the theme here. Players are animals of the Chinese zodiac, racing to be the first to reach the Heavenly Palace. Whoever comes in first will be honored as the first in the twelve-year zodiac cycle. Players simultaneously play 2 cards from their hand in order to make progress in the race. There are a couple of YouTube videos out there to help learn how the game plays (look up Heavy Cardboard and/or Jon Gets Games).
The main reason this game doesn't rank higher on my list is because my main gaming partner and I have had bad-to-neutral experiences with other popular racing games. I suspect you need higher play counts to properly enjoy most racing games.
26. AVGhost: Paranormal Investigation - Published by Mystical Games, the designers are Beatriz Alvarez and Pablo Miras, and the artists are Henning Ludvigsen, Pablo Miras, Jarrod Owen, and Nicoleta Stavarache. This horror-themed game is for 1-4 cooperative players age 16+ and takes 1.5-3 hours to play. It's a move and explore game that seems similar to Mansions of Madness (2nd ed.), but darker. Again, note the age limit.
The twist is that every character pawn has a flashlight. This game is meant to be played with the lights off. There are different flashlight lenses that will change the light's color. I think to get rid of certain spooks or to find certain clues, you have to have the right colored flashlight equipped. It seems cool, but I worry it might be a gimmick game only to be played once for novelty. Also, I'm not really a fan of horror, despite how many horror/suspense games have made it onto my list this year. What can I say? I can't get enough of co-op, and horror seems to be the popular theme for cooperative games this year. Maybe it's the success of Stranger Things and the revival of It. Who knows? I'd say it's because Essen Spiel falls close to Halloween, but that's true every year.
25. Chakra - Published by Blam! and designed by Luka Krleza with art from Claire Conan, this is going to draw eyes to the table. The gems are so shiny, the player boards are colorful and pretty. This game supports 2-4 players and takes about half an hour to play.
I'm hesitant about this game because respected board game reviewer, Tom Vasel, posted a critical review of this game on YouTube. His main complaint is that you can spend the whole game getting chakras aligned on your player board (ie. getting 3 of the same gem color lined up in a row), just to find out after the fact that the particular chakras you aligned aren't as valuable as another color you could've pursued. This makes winning feel more luck-based than skill-driven. If your opponent happened to get lucky in completing higher-valued chakras than you, you have no way to mitigate that. Despite Tom's valid critique, I would try out this game if I had the opportunity. I'm always looking for eye-catching games with simple rules that I can play with friends who aren't yet familiar with modern board games.
24. 50 Clues: The Pendulum of the Dead - Next up is the first of many "escape room in a box" type of games that made my list. "Escape" puzzle games is a fairly new genre that has taken tabletop enthusiasts by storm! This one appears to be self-published by Jeppe Norsker under Norsker Games. It supports 1-5 players age 16+ and takes about an hour and a half to play.
This is the first of a trilogy of games that should be played in order. It has adult content that can be very, very dark, so you if you're squeamish about violence, don't pick this one up. I have no experience with the game, but another reviewer on BGG who has played it warns that the content can be too heavy for some people. He wrote, "One of my co-players ended up leaving the table in the middle of playing the second story-box, and they did not want to return for the third. I have never seen this strong of an emotional reaction to a board game (not even playing This War of Mine)" (https://www.boardgamegeek.com/thread/2273440/review-escape-room-enthusiast). In case you aren't familiar with it, This War of Mine is about living in a war-torn country, so that should give you an indication of how dark this game can get. I consider myself to be the type of person who doesn't prefer violent/dark/scary content, but because this is an escape game and it has a rich storyline, I'm curious about it. I realize I've been warned, yet I'm still drawn to it!
23. It's a Wonderful World - This card drafting game for 1-5 players is created by Frédéric Guérard, illustrated by Anthony Wolff, and published by La Boîte de Jeu. It takes about 30 min. to an hour to play. I'm guessing it only stretches to an hour with 5 people or one analysis paralysis (AP) prone player. I like card drafting and engine building, although my spouse tends to beat me at this style of gameplay. I like the sound of the campaign mode, but from the BGG description, it sounds like you would have to buy expansions to play it.
22. Skytopia: In the Circle of Time - Published by Cosmodrome Games, designed by Ivan Lashin, and illustrated by Timofey Mazurenk and Andrey Pervukhin, this game supports 2-4 players and takes 40-60 min. to play.
Honestly, the only reason this game is on my list is because it has a big golem on the cover that reminds me of Century: Golem Edition. Kudos to the artists for grabbing my attention!
As far as gameplay goes, I don't have enough details, but I know it's a worker placement card game with a clock/rondel that determines cost of the cards. It's hard for me to judge this game because there's so little information. Even in terms of images on BGG, there's only the cover art! I'd be cautious with this one due to lack of information.
21. Rolled West - This is a roll and write game set in the same universe as Gold West. One of the illustrators, Adam P. McIver, is the original artist for Gold West, but this time around he's joined by artist, Ariel Seoane. The publisher is the same, Tasty Minstrel Games (TMG). TMG is known for high production games, such as Orléans, Yokohama, and Chimera Station, but they've had misses, too. They were criticized for the artistic direction they took in the reprinting of Colosseum. The designer for this game is Daniel Newman, who didn't design Gold West. Originally, I was more excited about this game, but I saw mixed reviews from Tantrum House on YouTube (https://youtu.be/zGNnZ40om5s), so I've tempered my enthusiasm.
That concludes my bottom 30. Stay tuned for my next post as I count down to my #1 most anticipated game at Essen Spiel 2019!
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